§18 — Advanced: the rendering pipeline createWafer · generateDies · clipDiesToWafer · applyOrientation · applyProbeSequence · transformDies · generateReticleGrid · buildView · toCanvas
The manual pipeline gives you full control over every step: createWafergenerateDiesclipDiesToWaferapplyOrientationapplyProbeSequence → enrich with test data → generateReticleGridbuildViewtoCanvas. Use this when you need to intercept or customise individual stages — for example to inject custom enrichment, apply a non-standard probe path, or integrate with a server-side pipeline. For most use cases buildWaferMap + renderWaferMap is simpler. Controls above drive toCanvas directly — no built-in toolbar.
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